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// 8 tools · zero uploads · runs in your browser

Image tools built
for people who ship.

Compress, resize, convert, crop and watermark images entirely on-device. No file ever touches a server — Canvas API in, download out.

0ms upload latency 100% client-side 8 tools, more shipping $0 forever
// runs fully client-side — no upload, no server
const canvas = document.createElement('canvas');
const ctx = canvas.getContext('2d');
canvas.width = image.width;
canvas.height = image.height;
ctx.drawImage(image, 0, 0);

canvas.toBlob(blob => {
  download(blob, 'compressed.jpg');
}, 'image/jpeg', 0.72); // quality

Every tool, one tab

Pick a tool below. Each one opens instantly — no install, no account, no watermark on your output.

How it works

The same three steps, every tool.

01

Drop a file

Drag an image in, or click to browse. It loads straight into your browser's memory.

02

Adjust settings

Move the sliders, pick a format or preset — the preview updates as you go.

03

Download the result

Save the processed file straight to your device. Nothing is stored anywhere else.

ad placeholder — 728×90 or responsive unit

How it compares

Most "free" image tools quietly upload your files to a server. artue.fun doesn't.

Feature artue.fun Typical online tool Desktop software
Files leave your deviceneveryes, uploadedno
Install requirednonenoneyes
Pricefreefreemium$10–$50+
Output watermarknoneoften on free tiernone
Works offline once loadedyesnoyes
Batch processingyeslimitedyes
Formats supportedPNG · JPG · WEBP · BMPvariesvaries

Reads and writes every common format

Every tool accepts these formats as input and can export to most of them.

.PNG lossless, transparency
.JPG photos, small size
.WEBP modern, efficient
.BMP uncompressed
.GIF single-frame read
.SVG favicon export

// need the technical details?

Each tool page documents exactly what happens to your file, which browser APIs are used, and any size limits — no ads-for-data fine print.

Read the docs

Frequently asked

Do you store or see my images?

No. Every tool processes files locally using your browser's Canvas and File APIs. Images are never sent to artue.fun servers — see the privacy policy for details.

Is there a file size limit?

You're limited only by your device's memory. Very large images (50MB+) may process slower depending on your browser and hardware.

Do I need to create an account?

No sign-up, no email, no login. Open a tool and start working immediately.

Can I use these tools on mobile?

Yes. Every tool is fully responsive and works on modern mobile browsers, though very large files process faster on desktop.

Will output files have a watermark?

Never. What you export is exactly what the tool produces — no branding added to your images.